A History of Curves and Surfaces in Computer Aided Geometric Design [pdf]

math.pku.edu.cn
27 points mbustamanter3 days ago 4 comments
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virgil_disgr4ce|about 4 hours ago
I'll take any opportunity to spread the word about Freya Holmér's incredible overview of splines, "The Continuity of Splines": https://www.youtube.com/watch?v=jvPPXbo87ds

It's one of the single most informative and useful math videos I've ever seen, and taught me so much stuff I had no idea existed. I've been using beziers since I was a teen learning a pirated version of adobe illustrator 6 or 7 and I had simply assumed beziers were all you needed. NOPE!!!!

Not only that, it allowed me to realize what was wrong with a game prototype I was working on at the time, which had exactly to do with the continuity problems discussed in the video. Cannot recommend it enough.

ur-whale|about 3 hours ago
This document strikes me as quite dated.
WalterGR|about 2 hours ago
It opens with “This article provides a historical account of the major developments in the area of curves and surfaces as they entered the area of CAGD – Computer Aided Geometric Design – until the middle 1980s.” So your gut instinct appears to be correct.
atoav|18 minutes ago
Well, it says so in the abstract?